Sequential merge: at level L, burn exactly L+1 avatars to reach L+1 (max level 7). Burned tokens are destroyed. Irreversible. Cooldown: 3 days per target.
Must match — IDs you own (not the target)
Click = target · Shift+click = toggle burn
Same bytes32 in GlitchInvadersAvatars + AvatarRendererConsolidated. Auto-loaded from contract when connected.
GLTCH animates when glitch > 25 (matches on-chain animation_url). Merge reads live from contract for minted tokens.